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PROSTHETICS
AGENT
SMITH HEADS
MATRIX: How
did you feel when you were approached and asked to make one hundred
Hugo Weaving’s
heads?
RICK: At
first we were asked to just paint the hundred heads. They hadn’t
been made at that point, but I said we can paint a hundred heads because
we’ve got two months production time. As they saw more and more
of the quality of my work, they asked if we could help make the heads.
So we got the plasticine heads from the casting and had to resculpt and
then mold and do the silicon and then once we pulled the silicon heads
out, we had to trim and prepare the heads for painting. We’ve just
been painting ever since.
Originally, when we were asked to make the one hundreds heads, we thought
they were just going to be static. We weren’t really prepared to
have them move side to side and look up; we were concerned about all
the rubbing and movement on the silicon.
MATRIX: Why did you choose silicon as the product to make the head out
of?
RICK: The
reason they wanted silicon heads is because it is the closest you can
get to real skin. It has a soft translucency that other latex
products don’t have. On film you can lose a bit of that translucency,
although it looks great when you see it in real life. It’s also
fairly quick to mass-produce.
MATRIX: Have
you met Hugo Weaving since you’ve been creating his
likeness?
RICK: Yes,
and he loves the heads. When we do a lighting test and he comes in he
stands side by side with them, he has a grin from ear to
ear. He thinks they look wonderful when they’re all dressed and
the hair is all combed back.
MATRIX: How did you make the skin exactly the same color tone?
RICK: We were given photos of Hugo from the beginning. Flesh colors,
rosy colors in the skin get lost in film, so when we get a photo he looks
one tone, when we paint a head it looks one tone, and then when we put
the head onto the set for a lighting test it looked really bland, so
we had to go back and put in more red, more colors, and more freckles
to get it looking really good on film. To the eye it can look overpowering,
it can look too strong, but on camera it will look probably more real
than the real person.
MATRIX: Where does the process of making a Hugo Weaving / Agent Smith
head begin?
RICK: I
had a plasticine head of Hugo and the first step was to correct the plasticine
head because the cast sags the face and changes the shape,
so we have to re-sculpt the head so it looks like Hugo again. Then we
make a fiberglass mold over that and mix up the silicon rubber that we
paint into the mold and close it, which gives us our silicon head of
Hugo in a base color. It comes out in something close to a pale skin
tone, and on top of that we paint layers and layers of different colors
to create the skin color. When they’re first painted they’re
shiny, so we matte them down and then they’re ready to go onto
the bodies.
MATRIX: How do you layer the colors onto the face with the airbrush?
RICK: I
mix up five different colors: a brown, a yellow, a red, blue and maybe
even a green as well, because there are so many colors in skin.
Skin looks like it’s one color, but it’s actually a combination
of all those colors together. I’ll start with maybe a yellow and
then a brown, which gives it a bit of depth, and then I’ll start
adding the red tones and I’ll finish off with blue beard stubble
and some freckles as well, which is the brown. I splatter the freckles
on with the airbrush and then sort of smear them so they go nice and
soft-looking.
MATRIX: Why were the eyes painted on rather than being glass?
RICK: We
didn’t have time to put glass eyes in. In the plasticine
stage we could have carved open the eyes and put glass eyes in and molded
them with glass eyes, but we didn’t have time for that so they
have decided we should paint the eyes on. So if you get close enough
you can just see the eye behind the glasses, and it just adds to the
realism of the head. I don’t know how close the shot is going to
go, so you may not see the eyes, but they’re good to have there.
MATRIX: In the scene these heads will be standing in the pouring rain;
how is the silicon and face paint going to hold up?
RICK: We
have used silicon paint so it bonds to the silicon head and it’s
totally waterproof, one hundred percent. They were worried that the paint
might come off, so they put one of the heads in a bucket
of water for a week and when they lifted it out, it was fine.
MATRIX: These heads are going on bodies that will be operated as puppets;
did you have to make any allowances for their movements?
RICK: These
silicon heads are what we call fragile; the silicon paint is soft and
it can wear and rub off. Just underneath the neck of the
body there’s a plastic mechanism which rubs and that rubs the paint
off, but because it’s just under the collar it might not be a problem.
If they get bumped or knocked and a bit of paint rubs off, Charmaine
and I will be there to repaint those areas in-between takes.
MATRIX: There will be one hundred Hugo mannequins standing in two lines
with a line of humans in Hugo masks behind them; will you look at the
heads after each take?
RICK: No,
not every take. We like to spend as much as we can behind the monitor
so we can actually see the shot and see any issues; we’ll
mainly concentrate on the heads that are close-up. For the ones that
are furthest away you won’t be able to really see any details,
so we’ll probably look at those every five takes and maybe every
second take we’ll look at the front ones. We’ll also keep
an eye on other people who may bump the heads - if no one is near the
heads they’ll stay fine.
MATRIX: On every film you work on do you watch the monitors?
RICK: Yes, on every film. We always have a look at the person close-up
to see if everything is one hundred percent, and then they go onto set
and we go behind the camera or where the monitor is, and we have a look
at the shot and if we see anything we can always ask to go in and touch
them up.
MATRIX: How long has it taken from re-sculpt to molding to the painting
and finishing of 100 heads?
RICK: It’s probably close to six weeks to now and we’ve
still got another week just doing final touches and the test before we
shoot
next week.
MATRIX: Did the testing on set go well?
RICK: Yes,
although on one of the first tests one of the heads accidentally fell
off and it bounced across the set. It was fine… so they can
take a knock but not a really hard rub. For the last lighting test we
had with Hugo, he came into the studio in full make-up, with glasses
and in the suit. We had two of our Hugo dummies there and he stepped
in right beside them, and if he stood still you couldn’t tell which
was the real Hugo. He loved it; they looked really good and they’re
going to look even better on set with the shadows and the different lights.
MATRIX: Do you have any in backup if something does happen?
RICK: Yes,
we have ten backup bodies and heads, so if something is not working we
don’t try and fix it, it just comes off set and another
one takes its place. It’s going to be a hundred miles an hour,
I can imagine, in the pouring rain.
MATRIX: Have you been outfitted with a wetsuit to wear under your clothes?
RICK: Not
yet, but I’m going to be.
MATRIX: Did you have anything to do with the hands?
RICK: No, the hands were cast up in polyester resin.
MATRIX: Will you be doing any plugs on the sequels?
RICK: No,
there’s already another prosthetic person making bits
and pieces. Also some pieces were already made, I think, by Kevin Yagher
in the United States, he’s a Special Effects Make-up Artist. Between
those two they’ve already got some pieces that are going to be
used.
TECHNOLOGY
MATRIX: How quickly is technology advancing in the prosthetics field?
RICK: In
the prosthetics field technology had a huge jump forward maybe ten years
ago. The most common material was foam latex and that had been
around for thirty or forty years and people could do a make-up that looked
only so realistic with that, and then silicon started being used. Then
people started going into silicon prosthesis, silicon heads and body
parts, and then for The Nutty Professor films they couldn’t have
so much silicon on a person because of its weight and likewise for How
the Grinch Stole Christmas, so they had to go back to foam latex again
because it’s light and it’s very flexible. Now it has gone
back a bit so it’s still high quality but, without going into more
digital imaging, I think make-up has leveled out a bit. It’s very
hard to do an original make-up because something looks like a monster,
something looks like an alien, or something looks like a horror film,
and it has been done so much now it’s very hard to come up with
original looks.
MATRIX: Why are the one hundred Hugo heads being created physically rather
than digitally?
RICK: I’m
not totally sure how long it would take to do one hundred and sixty Hugos
all up digitally, and I don’t know
what the cost is. I heard that the cost could be into the
millions of dollars and this
is going to be much less, so
the cost might have been a big factor. Also we did these
in a few months and I don’t know how long the CG work
takes to put together.
MATRIX: Have you found that the advances made in CG technology have affected
your work at all?
RICK: Yes
and no. It’s always good to have something solid for
the camera and for the Director of Photography. If he can light something
and bounce light off it, you know it’s there and you can film it.
This job has definitely employed more people than it would take to do
the CG: a huge team making all the bodies, the hands, the shoes, the
suits, and the hair. But CG has come so far and so quickly that even
I have done a Photoshop course so I can do designs and on the computer
where I used to have to pull out a palette and a paintbrush and sketch
a design and color it in. When I sketch and paint I can do it softly
and you can go anywhere you want whenever you want, but with a computer
you’re trying to get the mouse to do what you need it to. It probably
takes longer on the computer - unless you’re an absolute computer
whiz, which most of us are not – we are artistic, but not a computer
whizzes.
I could probably paint one of these heads in four hours in the 3D world,
but if I had tried to scan a picture and color it and everything in Photoshop,
because I’m not a computer whiz I could spend days trying to get
the color to look realistic on that. I think if it came down to it I’d
rather sit in front of a computer where it’s not smelly, than have
paint and fumes around me. But it’s fun, otherwise I wouldn’t
be doing it.
MATRIX: Thanks
Rick.
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HERE TO READ RICK'S FULL INTERVIEW
Interview
by REDPILL
November 2001
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