
DEPARTMENT
HEAD OF MAKE UP
BACKGROUND
MATRIX:
How long have you been with the production so far?
PETER:
I started in February [2001]. We started off prepping the film in Los
Angeles then moved up to Alameda, which is near San Francisco, and weve
been shooting here for about three and a half months. We are shooting
THE MATRIX 2 and 3 concurrently - two shows being shot at the same time
in America, th en
Australia.
MATRIX:
This is a fairly large production and were only at the beginning;
what has it been like so far?
PETER:
Its very interesting because of the scale of the film, its
a very, very large scale production. Were actually doing this interview
on the last day of shooting in America, but for me its not the last
day of shooting
at all because weve got a long way to go, were only approximately
a quarter
of the way through. So its a very interesting challenge to take
on a job thats this long, and to be able to prepare everything as
you go along. Obviously were not able to prepare the whole film
in the time we were allocated, so we basically find out what is needed
and then we set that up for the future. The future on this film is much
longer than a normal film, were still looking at next year, and
next year in film terms is pretty unheard of
unless youre
filming in December.
MATRIX:
Initially, how did you get involved in the production?
PETER:
I got involved in the production because I did the last two Keanu Reeves
movies, and on the second movie we did together last year [2000], he asked
me if Id be interested in doing this production. I said yes because
who wouldnt be? It is a great opportunity, but it is also a very
long time, so therefore one had to consider that. I have family and children
to consider. I dont regard this as a business where you can decide
where you want to be, the business decides where the films are going to
be made. So I normally go where the filming is, and on this occasion,
its America and then Australia. Ive never been to Australia,
so for me its a very interesting opportunity to go there.
MATRIX: What is your background,
and what got you into the work you do?
PETER:
Ive been doing this a very long time, I started in the sixties on
The Avengers, which most people know. I was very fortunate to start on
a show thats as well known as that. I didnt have any background
in the industry, but I knew I wanted to get into the industry. At the
time I applied there were absolutely no opportunities because the business
is not an easy business to get into with no connections. The very short
version of my story is: the year I applied they were considering doing
a training scheme within the studio system, which was still in existence,
so I was able to come into the industry through a training program financed
by the industry. I was the only person that ever came in on that system.
They took two people on after interviews, both on probation, one didnt
continue, I did, and then after that, for financial reasons within the
industry, they stopped the system again. It was great for me, it was just
lucky I was born when I was born to come in when I did, because thats
how I got in and Ive been doing it ever since
pretty much
since school.
MATRIX:
There must have been a large number of projects that followed The Avengers.
PETER:
Ive done a lot of different films, Ive been very fortunate.
Going back a long way I did things like The Rocky Horror Picture Show,
Tommy, three Ken Russell movies in the seventies, then going on to things
like Outland, Indiana Jones and Star Wars movies. Ive done things
like Aliens and Alien 3, then I was lucky in the seventies to do The Man
Who Would Be King, an extraordinary example of an epic film, which you
dont get much chance to do nowadays, although THE MATRIX is an epic
film. This is probably the second epic film Ive worked on, its
a similar type and scale. Ive worked a lot with specific actors:
I worked a long time with Harrison Ford and Sean Connery. The last thing
I did with Sean was Entrapment, then I met with Keanu and Ive been
working with Keanu, thats how Im here. I havent gone
through all my films, there are other ones in between - I dont have
a photographic memory for them. Ive done a lot of movies, movies
are what we concentrate on.
MATRIX: Do you have more fun with
small pictures, or giant movies?
PETER: It doesnt concern me,
I dont consider the project size to be relevant because I do the
same type of work, the same quality of work, on a small film or a large
film. My ideal is to make it look good, and to make it not look like make
up. I dont actually like make up to be seen, I like it to look real.
I like people to say the film looked good, not the make up looked good.
Im not interested in the make up being good, Im interested
in the people looking correct for the part, thats my philosophy.
Some people go the other way and like to put a lot of make up on, but
I dont, thats the difference between different make up artists.
MATRIX
CHARACTER LOOKS

MATRIX:
In THE MATRIX films there are very varied looks for the same character
- Neo goes through different looks.
PETER: I think a lot of it is cause
and effect. There are a lot of reasons why people change their looks,
and on this film it takes place in real time - a very short space of time
- but the amount of changes within that space of time are enormous, as
is the concept of the project. Theres an incredible amount happening
that you have to keep up with. The way we approach it is, things happen
in real time really quickly, but in the movie theres a certain element
of space youre given in which to create the effects and everything
you want to do to show the progression. Theres an enormous progression
in this because a lot of different things happen to a lot of different
characters. Im in charge of coordinating and designing those changes,
thats what I enjoy doing, its very wide ranging and theres
a lot to consider. Its getting bigger
as I said earlier, we
are in America now, but when we move onto Australia theres a lot
more to do. Although this has been a marvelous time here, we havent
shot an enormous amount of different scenes, so weve got an awful
lot more to do, and a lot more interesting make up to do.
MATRIX: The look of the principal
characters was defined in the first film, and now you are dealing with
a number of new characters; what is the process of design?
PETER: Theres a concept that
the original characters were established in the first film, but in fact
its already moved on. Its very hard to explain the concept
of what is design and whats not design because there are different
people on the film, and different people doing the film. Therefore elements
of those designs have gone into the new film, so it is not an exact copy
of the original film in any way. Certainly for Neo and Trinity, the look
is not the same as for the first film and for Morpheus its similar,
although not identical, but of course theyre recognizable because
it is a trilogy. Even Smith is a different character again, he has moved
on. Theyll be recognizable from the first film, but there are many
elements on these two productions that enable us to move forward in both
the looks and the concepts.
I think everybody weve established here in America is going to work
in Australia at some time, some of them are going to be there for a long
period of time and some of them will be there for a much lesser time,
but they will all continue. Nobody is really finished - no character has
actually come in, worked in America, and finished the show. Thats
very interesting, because a lot of times you would have people who only
come in for a couple of days and that would be it. We havent completed
any one sequence with any one character.
There are characters in the next film, the twins
being an obvious example, which are very extreme. They were conceptualized
and then created – we
have a lot of team effort between the three departments, between costume,
make up and hair - and they are extraordinary characters.
MATRIX: How did Larry and Andy Wachowski,
the Directors, convey the look they wanted for different characters?
PETER: Its really a combination
of different conversations. The Costume Department was on board a long
time before we were, so they had the opportunity to read the script and
do conceptual drawings earlier. Thats really the Costume Designers
job: they present options, probably many options. Sometimes directors
are absolutely certain of what they want, and then they present an option
to the Costume Designer. Normally its a collaboration between the
two, so they would discuss images and imagery at that point. Sometimes
thats without an actor being cast, sometimes its early enough
to be just a concept. Once the actor has actually been cast, the Costume
Department gets them first for fittings, then we meet them. At that point
there are sometimes major changes; sometimes an illustration is not accurate
when you see the actor, and sometimes actors come with different ideas
of their own. So again, it becomes collaborative with different people
as well as the Directors to decide what the final look is going to be.
Normally, some of the imagery from the drawn designs comes into our area,
and we decide how we can achieve that with wigs or with make up or with
shaving. We knew the twins certainly needed to be pale, we knew they
needed to be slightly surreal, and we knew they had a particular type
of hairstyle, which is unique for the particular type of people they
are. It required a little research to find out how to achieve that look
because it’s not a normal look. There was nothing normal about
getting their look, you don’t just ring up somebody and say, ‘Can
I have two of those please’, because they certainly don’t
come of the shelf. They were designed from scratch because they’ve
never been done before.
A lot of things in THE MATRIX 2 and 3 havent been done before, which
is what makes filming exciting, because youre always moving the
goal posts or pushing the envelope. We realized
there would be a better way to achieve the twins’ look, which was to use an airbrush technique.
Their faces are actually totally airbrushed, which is not unheard of
in make up, but it’s not commonly used. The reason we decided we
needed it was because it gave a better finish for the type of skin we
were trying to achieve for these particular characters, it gives them
that slight edge, you’re not quite sure what they really are. And
it worked. I designed the nails because we wanted a particular look on
the nails, and we went from there to the lips.
MATRIX: To present a character look to the Directors, is each
actor put into full costume and make up?
PETER: We normally do a presentation, its commonly called
show and tell, but it doesnt always have to be called
that, it can be called a dress rehearsal, it could be called anything.
Basically, at the point where you think you have achieved a look that
is acceptable, you offer that up to the Directors for their approval.
They will then make changes: it might be a slight change on the costume,
it could be a change of skin tone, it could be a change of lip color,
or eye glasses or sunglasses.
Some of the actors dont get that, they dont get the prep because
they dont have time to do show and tells. They literally get cast,
even though they may have been cast in advance, and they are brought in
near the shooting dates, so we only get very last minute opportunities
to fix their look, so you dont do a show and tell. A show and tell
is normally filmed, not always, but if they are filmed, then obviously
it is an opportunity for everyone to look at it and say this is what wed
like. If theyre not filmed, its an opportunity for the directors
to say verbally change that, do this, and then we take that on board as
well and create the image, as I say, in combination with those other elements.
MAKE
UP CHALLENGES

MATRIX: We’re on the last day of the US shoot, what were some of
the make up challenges for the three sets filmed here?
PETER: The
freeway sequence is unique because very few shows build their own freeway.
The challenges for us were to create a look
that enabled
the people to look like they’re in THE MATRIX, which is slightly
unreal, although they look real. It’s very hard to explain the
reality of the business, but the situation is, without giving anything
away, there are an awful lot of characters in this who we’re not
100% sure what their origin is. Therefore we try to create a look whereby
those people would be seen to be driving cars, but in fact there are
a lot of other things happening on the freeway. It’s an incredible
sequence, just
unbelievable, probably the most exciting that’s
ever been filmed.
We progress from that to an introductory scene with the Oracle, which
is very much a part of the core of the movie, it was Keanu’s first
scene on this side. We went from when she leaves there to when suddenly
Smith arrives, and a whole fight ensues, which was again one of the biggest
and best fights ever filmed, and took place over a long period of time.
We had to achieve a look of having multiple Smiths, which is again unique.
We were asked to see if we could make it happen, because to enable them
to film it in the best possible manner, the more we could make the doubles
look like Smiths, the better it was for the company.
We basically pulled it off, which was great because we were dealing with
actors who were chosen for their skills, not for looking alike. They
weren’t look alike doubles, they were actually stunt men who had
trained for months to do the fight. For us it was a big challenge to
do that, and it involved a lot of fairly complicated haircutting and
styling, and changing of facial appearance, which we really enjoyed doing
and worked well.
MATRIX: What did you have to do to achieve that?
PETER: We
had to rearrange their hairlines because we’re matching
Hugo Weaving who has a particular look. We had a pattern, but Hugo is
unique, and to achieve a look that was similar to that we obviously had
to do a lot of modifications on the people we had. We chose to do a little
judicious work with the razors, a little hair cutting that was fairly
extreme and then, using wigs and other make up, we were able to pull
it off.
MATRIX: How much warning do you have for something like that?
PETER: On
most major productions now you get the minimum amount of time. We don’t come onto the film as early as some of the departments,
so we’re always working to very severe deadlines to get things
manufactured. You’re often putting people under enormous pressure,
we certainly put people under pressure to get the wigs made. Initially
it’s a struggle to get everything done within the time frame, but
once it’s set, then we just employ the right number of people and
it works… I mean, this worked beautifully, it was very smooth thanks
to a good team.
MATRIX:
Color is a really big deal to Larry and Andy; how much have you discussed
or been prepped on that?
PETER: We work in combination between
Larry and Andy, the Costume Department and the Hair Department, so its
a collective discussion point. We take a lot of our options from the color
palette of the costumes, so theres a naturalness about it. In Zion
its freer than it is in the Matrix, the Matrix is a more stylized
look, but we still try and keep it away from anything that is particularly
vibrant isnt necessarily the right word, but things that wouldnt
look correct. Its not a completely neutral palette either, but it
is definitely not too extreme because, when you do need to make a real
statement, you have the opportunity to drop something in, which I think
we will be doing later. So there are elements of that within the design
frame as well, but yes, they are very particular, so we discuss it all.
MATRIX: I know that blues are avoided,
is that prohibitive at all to you with the makeup?
PETER: Not in the same way as it is
for sets and costumes, because we dont use specific colors by choice.
I think if they had have said to me we need to use these particular colors,
that would affect some of the sequences were shooting, then we would
have had to do extensive tests to decide which shade would work and which
shade wouldnt work. But because, fortunately, most of the colors
that would be a problem for that type of work were not using, for
instance on eye shadows, or on lipstick colors or facial tone colors,
we havent really had to address that.
What we have to avoid is people coming in - which is inevitable with a
large crowd of extras like we had - where they want to add their own little
item to their skin. We have to control it because a wrong lip liner, a
wrong eye shadow, a wrong eyebrow shape, or mascara that is in the wrong
place, or too much of it (and everything is like that), it affects the
look. Besides the fact that you dont want to lock down to a time
period, you also dont want to let somebody slip through the net.
We had to have patrolling make up artists dealing with that as well, because
people are always encouraged to believe that that one little thing will
make them the star. Were not here to do that, were here to
keep an overall control over the whole look, so its important to
us that we dont let that happen.
MATRIX: Are there any interesting
stories of somebody smuggling in lipstick?
PETER: There are always interesting
stories - most make up artists would tell you the same stories. We have
to control the ladies rooms because they will go into there to change
their make up, so we have had occasion to cover up mirrors for that reason.
Its normally more obvious on a period film, where theyre actually
not wanting to be made up in a period look. They think it doesnt
enhance their beauty, so they want to go back to a modern look. Thats
normally the case, but on this we were doing a more natural look in some
ways, there wasnt an excessive amount of anything. People always
want to add more. My theory in make up is less is more. The interesting
thing on this film is that the actors, the principal actors, are also
in the same loop. Trinitys look was very much a natural look, and
so is Niobes. The general palette is very similar across the board,
which is good, and thats what were trying to achieve.
PROSTHETIC
PLUGS

MATRIX:
Prosthetics are being used on these films; talk a bit about them and the
materials theyre made out of.
PETER: Were using a variety
of different prosthetics. Weve got a lot of different things to
achieve and a lot more to achieve, so were in the very early days
of this show as far as thats concerned. So far weve probably
used everything thats available at the moment. Weve used foam
rubber, gelatin pieces, weve used Dermaplast pieces, weve
touched on some silicon pieces
basically were using all the
elements of whats available for different reasons. We’ve
done chest pieces, we’ve done pieces around the plugs and the sockets
that are on the characters in Zion, and we’ve done a lot of injuries
on people. Some of them are being made here directly, and some of them
are made outside and sent to us, then we apply them. At the moment we
don’t have a full time prosthetic team on board, but we have out-sourced
some supplies, and we’ve certainly done a lot of pieces for Zion.
MATRIX: Many of the 950 extras on
the Zion Temple set wore plugs; what were they made of and how were they
applied?
PETER: Two different groups of people
made them. We needed a lot of them so we basically went to different companies.
They, of course, are based on the original pieces from the first film,
and surprisingly, although the first film was not that long ago, a lot
of stuff is not available, its not archived. There were samples,
but there werent hundreds of pieces left, so when we came to do
them they had to be remolded, which is what we did. We remolded them initially,
then because of the number of pieces we needed, we out-sourced to another
company to do additional molds. What we have done is lightened them so
they are less heavy than before, and therefore easier to apply and stay
on for longer. That was something we were trying to achieve, to make them
so theyre more comfortable to wear and less time consuming to put
on. Because the scale of this film is much greater than the first film,
the numbers are much greater, the volume of people is greater, and the
number of elements they get involved in is of a greater scale.
Basically, things have moved on and thats why were trying
to reduce all the time elements to the minimum because it still takes
a long time to do prosthetics. You want to be shooting, you dont
want to be in the chair doing that in the morning. The prosthetics continue,
well be doing a lot more in Australia. There are definitely things
on this show that will be pretty unique, and we are soon to be in the
process of designing some of those pieces. I have some concepts about
what I want for those, but that will be in discussion with the brothers
[Larry and Andy Wachowski, Writers/Directors] and we will be involving
the actors as well. The actors are very important, especially that they
understand and appreciate some of the situations we’ll be dealing
with where there will be some restrictions in their movements. We have
to build into each design all the necessary points that make it possible
to work. It’s no good covering somebody with something if they
can’t move properly.
MATRIX: When the production moves
to Australia, how are you going to ensure the scenes after those filmed
here will have continuity?
PETER: Im actually taking my
Key Make up Artist [Maggie Fung] with me who does Trinity [Carrie-Anne
Moss] and Smith [Hugo Weaving] and Niobe [Jada Pinkett Smith], so that
situation is covered. We are also taking the Make up Artist who does Laurence
[Fishburne, Morpheus] and Cas [Gina Torres], so we are lucky we are not
going into a country to pick up completely new people to deal with characters
who have already been set. With a few exceptions, we are basically keeping
the same make up crew who worked on the characters here in the US for
continuity purposes. Of course we have a lot of new characters, and some
of us will be doing them as well, and some characters will be with new
make up artists. So Im fortunate in the sense that its not
going to be as difficult as it may have been if we were only going to
be taking one person there.
TATTOOS
IN ZION

MATRIX: It’s expected to add adornment to an actor to create a look,
I noticed a lot of extras in the Zion Temple scene had to have their
tattoos covered up… talk a little bit about what you have to
take away.
PETER: Most
of the tattoos that were approved were tribal or of a tribal origin.
One of the background concepts in the film is that the characters
have not just come out from a tattoo parlor locally. Locally in San Francisco,
or locally anywhere in the world. What we wanted to do was, again, get
away from any chance of that being seen on screen. Most modern tattoos
are colored, they’re multi colored. Both Larry and Andy’s
idea and my own was that we should get away from that and go to original
colors of tattoos, which is really dark blue or black. We wanted to do
some Maori tattoos as well, with a process that’s not been done
before. We did full facial tattoos with a new tattoo process to enable
us to recreate some characters we believe we’ll be able to have
for real in Australia. It just ties in to what the film represents.
As far as the imagery was concerned, we wanted to get away from anything
that could be seen to not be in keeping with this show, so therefore
we did cover up an awful lot of tattoos, either by costuming or airbrushing
or camouflage. Some of the people in this area have got fantastic full
body tattoos, but very few have full tribal, they’ve got other
types, or they’re all mixed up. Again it was something we discussed
in advance. We talked to the extras when they were being cast, talked
to them during the fitting process, and took photographs, then any areas
that needed to be covered were covered on the day. That enabled us to
get this overall look.
The other interesting point is that the people who are tattooed do not
have plugs. That’s another thing from Larry and Andy, where there
are certain concepts you only really discover as you get into a sequence
and you finalize that last element that, you might think it’s that
way, but they confirm it one way or the other. That’s what makes
it interesting because, as I said before, they are the only two people
who really know the whole story and what exactly we’re trying to
achieve - the tattoos were a prime example in Zion.
MATRIX: You say it was a new process for tattoo application; what was
that process?
PETER: First
of all, it was all designed on a computer and it was done off site, which
on this show is interesting because, as everybody would
realize, there’s an awful lot of computer work done on this show.
The person we used we knew did good tattoos, but what we didn’t
know is if it could be done over a skull, which is not one-dimensional.
To achieve complete clarity and also symmetry is very hard over a face.
Although we saw a lot of people with tattoos, hardly anybody has full
facial tattoos, even here in America, even here in San Francisco, because
it’s very hard to get work if you’ve got facial tattoos,
so most people stop at the neck. We achieved two full facial tattoos,
which enabled us to match back to what we will find in Australia. The
process is a multi piece application. Pieces are applied individually
and joined up with no over exaggeration, they’re flawless. People
thought these extras were actually tattooed. They went home with the
tattoos on, and people naturally thought they were real, that’s
how good they are.
MATRIX: What is the new process of tattoo fabrication and application?
PETER: It
basically has a backing sheet, so it’s a type of transfer
process, but the backing sheet has an element that enables the tattoo
to stay on longer. That is the new process they have achieved, which
they are very happy to keep secret at the moment, because they’re
the only people who can do it. There are many other processes of tattooing
artificially, but with most of them it’s very difficult to get
the fine detail, even though they’ve been doing tattoos for many
years. Now, with computers, the lines can be drawn much finer. You can
draw a fine line by had, but the difference is that you can transfer
this fine line now onto the skin. We’re researching whether we
can actually get them even finer because we’ve got some ideas for
something else on the show where we might be able to get an even finer
line.
It’s fascinating that 10 years ago when I did The Last of the Mohicans,
none of this process existed, so we used tattoo artists, we were doing
it for real – obviously not for real permanently, we applied them
daily. You couldn’t keep tattoos on more than 24 hours without
touching them up, which was the problem, it was very time consuming.
If this process had been available then, it would have been superb, but
we achieved what we wanted on the Mohicans anyway. It’s progress,
it’s the cutting edge, we’re pushing the envelope all the
time to move towards the next stage of make up.
THE MATRIX 2 and 3 are the cutting edge because everything we do has
either not been filmed before, or uses technology which, for many other
people, will be in the future. For us, we’re already in it, but
most other companies will have to wait because they haven’t got
to the point we’re at.
MATRIX: How long will one of those tattoos last?
PETER: You
don’t apply them with the intention of keeping them.
The reason why the extras wanted to keep them was because they liked
them so much. I think they will probably keep for about three days easily.
It depends again, and there are obviously hygiene factors as well - it
depends on where it is on the body and how much you want to keep it.
If it’s facial, which would be really unusual anyway, you’d
probably want to wash your face more regularly than, say, if you had
it on your arm. As an exercise, you could probably keep it for longer,
but the body will eventually reject anything because everything we do
is on the surface, we don’t go below the surface.
However real it looks, our job is to make things that are surface related,
so normally they can be cleaned off at the end of the day. You can take
these tattoos off instantly, within minutes, or you can leave them on
for as long as you want - they will obviously deteriorate, and eventually
have to be removed. The joy is that it was an idea we had we hoped we
could pull off, because it’s very hard to do it on that sort of
skin area and in the detail we wanted. And it worked beautifully.
THE
LAST WORD

MATRIX:
In your estimation, are the sequels off to a good start?
PETER:
Id say theyre off to a fantastic start. Its very exciting,
its a very exciting project, everything weve done is state
of the art. Its always exciting to be on a show where theyre
moving, where theyre able to move, in that direction
and to
succeed. The results are there on the screen. Its a very secret
project, which also makes it exciting, because youre not able to
talk about it to anybody. You just want to see it on the screen when its
finished because there are lots of elements that are added afterwards,
lots of elements we wont be involved in. Well be interested
to see what theyve done to what weve achieved, and then how
they continue with some
one has to say magic, there are some magic
things to be done. The show has been great so far, so lets carry
on and make the rest of it great. Were finishing today in America,
but were not in any way finishing the show, theres a long
way to go. Come back soon and Ill talk to you about the next stage.
MATRIX: Thanks Peter.
NOTE:
SPOILER TEXT IN RED
Interview by REDPILL
June 2001
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