GLORIA:
I started working as a Costume Cutter specializing in mens tailoring in
South Australia in Adelaide, working for the South Australian Opera company back
in the earlyeighties. From there I had a short stint in Brisbane, and instead
of going back to Adelaide I decided to try my luck in Sydney. Ive been here
since about 1989, working initially on musicals in the theatre company here, Sydney
Theatre Company, and then slowly finding my way into the film industry. As the
film industry started to grow there was a lot more work available, so I was lucky
enough to get a couple of jobs on some Australian films. From there I got myself
known and then moved onto the big films, where I am now.
MATRIX:
How did you get into cutting originally?
GLORIA:
Funnily enough my grandmother was the one who inspired me, she gave me my first
sewing machine when I was about 5 years old, and she used to baby sit me a lot
so I was always playing on the sewing machine. I always liked making things and
doing crafty things, at high school I was designing and making clothes for friends
at school I went to a girls school, so I had a lot of clients. I
decided to do, of course, Fashion Design, a natural progression, and studied that
for three years in South Australia at the main college there, which doesnt
exist anymore. At the time it was mainly a couturier type course, where they taught
you to make each garment individually and to drape it on the stand, the French
way of doing things. Unfortunately the year after I left they closed that college
down and amalgamated it with another college which specialized in mass production,
so I was lucky enough to get the proper training to do what I do, otherwise I
would have missed out just by one year.
In that course I was taught to
design, draft patterns, to grade, and to actually sew, the whole process involved
in making a garment. After that I had my own fashion label for two years with
a friend, we were in a partnership together. Then I decided to try my luck overseas
in England, so I did that for a while and came back to Australia, getting a job
at the opera company. At that point I hadnt done any menswear, but the gentleman
who was supervising there at the time said hed train me, so he basically
taught me and gave me a few tricks and I learnt how to do period mens cutting
on the job. Now I can cut every period of costume, from medieval times up to contemporary
times, which is quite good, I like it. I didnt think Id have what
it took at the time, but apparently I took to it like a fish to water, so Ive
been doing it ever since.
MATRIX:
Is fashion completely different from costume cutting?
GLORIA:
Costume was originally fashion; if you look at garments in their own period, they
were items of fashion, so they are a form of fashion. On a movie like this one,
the costumes are very related to fashion. The last few films Ive worked
on have been contemporary sci-fi films, stylish looking films where the costumes
have borrowed a lot of their influence from what people are wearing today. So
the seventies look finds its way into the movie with the collars and the way the
trousers are cut.
I have noticed, with everything Ive worked on,
whether it was something back in 1989 or 1992, even an opera, a lot of the styles
were borrowed from what fashion was dictating at the time. There was one incident
where I went back to the opera company and was looking in their store room for
something (theyve got thousands of costumes there), and I saw costumes from
an opera built in the late seventies. I was amazed because when I looked at the
costumes, and they were supposed to be medieval costumes from the 1300s, they
looked like seventies clothing. They had that look, in the fabric and the colors,
because you could only buy whats available at the time in terms of materials,
so the costumes were inspired by fashion and what was going on at the time. The
way the costumes were cut had a look about them that you could tell they were
made in the seventies, it was quite bizarre actually.
MATRIX:
Do you cut a costume in its traditional cut from the period it existed in, or
as that silhouette would be realized today?
GLORIA:
Thats the difference, I cut the way they were in the period. I always go
back to books and use them as a reference. Ive got a good collection of
pattern making books, so all the pattern pieces are actually identical to how
they were constructed back in those times. Myself and a few other Cutters use
traditional methods. The only time Id use modern day pattern making construction
skills would be if I was doing a fashion oriented type film or commercial. But
even then, because I really like period cutting, I sometimes combine the two.
Thats what Ive been doing for the last few years. I rarely ever make
a suit you can look at it and say its very contemporary in the style lines
and the way its been cut. Most things I make have a period look about them,
and thats why Costume Designers sometimes employ me, because they want to
have something a bit different. They dont want to have something that looks
like it could have been bought from a shop off the rack, because theyre
very limited with what they can buy and put into a film, at the end it all looks
the same, so then theyre dictated by what the other Designers are doing
out there. I find it challenging to combine two periods, say the 1800s with now,
a modern front with a period back.
MATRIX:
As a Cutter, what is one of the main differences between opera and film?
GLORIA:
The amount of pressure youre put under is different. Its much easier
to work on an opera because you have, say, six to ten weeks pre-production, and
youre working towards one day, so you can pace yourself. There is a design
presentation initially, before you start working on it, and you are given your
designs and what youre going to be working with. You have a meeting with
the Designer to discuss how they want things to look, and then you can organize
yourself in such a way that you say to yourself, Ive got ten weeks to make
this in, and you can then go ahead and do that, working towards the one day. With
a film you dont have that. You might have a few weeks of pre-production
and then youre on the film. While the film is being made, you have to come
up with garments maybe two days before, a day before, or an evening before they
will be shot, so you dont have as much time, therefore theres more
pressure.
MATRIX: On stage, detail
doesnt read so it is not applied as carefully as it would be
in film; are your costumes more detailed now that you work in film?
GLORIA:
When I worked in both the opera and theatre companies, we went to a lot of effort
to make costumes very authentic. A lot of times we were in a setting which was
quite small, especially with the Sydney Theatre Company (I was there for about
5 years), so people could actually get a really good look at the costumes close
up with most of the stages that the plays were on. We went to a lot of effort
to make sure the detail was very authentic, and there was a lot of attention to
detail, we didnt ever compromise anything. It was exactly the same standard
of work as if it was a film, I have never changed anything.
It doesnt
make any difference to me, whether its theatre or film, although there is
a quality control element in film. For example, if there is a scene with a head
shot, the collar has to be perfect, so Ill make sure the top stitching is
straight and everything in the neck area is absolutely spot on, and if it isnt,
it has to come off and be redone. I go through and check things before a costume
goes on set, otherwise someone else will pick up on it and it will come back and
therell be less time to alter it. There is that element of quality control,
which you dont get in opera or theatre, because you usually have time. Theres
usually a two week costume rehearsal period for opera and theatre where costumes
are ready, and theyre rehearsing in them before opening night, so theres
enough time there to pick up any problems. Whereas here you havent got any
time, youre basically making a costume, and if someone runs in and says
they need it now, they have to take it, so there is no room for error.
MATRIX: What are some of the other films you
have worked on?
GLORIA: Ive
worked on the first MATRIX, Moulin Rouge!, Star Wars: Episode II - Attack of the
Clones, and The Queen of the Damned, which was a Melbourne production. This year
[2001] I madly worked on Scooby-Doo, I started working on that the first week
of January, right through to June. They started pre-production here in Fox Studios
[Sydney] in another building, we were here for a month building costumes, then
they took us up to Warner Bros. Studios on the Gold Coast and started filming
virtually straight away. We were there the whole time basically. There were a
lot of costumes, it was a very colorful show.
NEO'S
& MORPHEUS'S COSTUMES IN THE FIRST FILM
MATRIX:
How much work did you do on the original MATRIX film?
GLORIA:
I was contracted to build the male lead costumes, that is, Neos
and Morpheuss costumes.
MATRIX:
When you say build do you mean cut and stitch?
GLORIA:
Yes, everything. At the time I was working from my own studio, so I wasnt
in the Costume Department the production had allocated, which wasnt here
at Fox Studios, it was down at the wharf at the time. I would go in there with
the garments, do fittings, stay there for a while and talk to Kym [Barrett, Costume
Designer] about things, do my fittings and then take the garments home with whatever
materials I needed. I worked all hours of the night to try and get all the duplicates
made and then bring them back to the Costume Department.
MATRIX:
So you made every single one of Neos and Morpheuss coats in the first
film?
GLORIA: Yes, thats right.
There were
five of each, and they were quite time consuming too because of all the seams
and the detail. You dont actually see all the detail, you see some in Morpheuss
coat, but you dont really see it in the black coat Neo wears.
MATRIX:
Do the agents of the principal actors send out their measurements?
GLORIA:
Yes, I sometimes get the measurements faxed at home, and thats what happened
with Neos coat, especially because it was on short notice. Before I came
into the work room I had had the measurements faxed to me, so I could start drafting
Keanu a personal block [basic pattern] to his personal measurements. Everything
I do it custom made, I dont use stock patterns or anything, its all
built from the ground up.
MATRIX:
What was the process from design to filming of Neos and Morpheuss
costumes in the first film?
GLORIA:
For the first film I went into the Costume Department and met up with Kym, who
Id worked with at the Sydney Theatre Company when she came out of NIDA [National
Institute of Dramatic Art], so I already knew her. She gave me some drawings to
interpret they were really nice illustrations actually of Neos
and Morpheuss coats. Because it was a last minute thing, she talked through
and described to me verbally what sort of thing she was after. The coats didnt
have to be exactly like the drawings, I could do an interpretation of them. I
drafted an initial pattern and made a coat from black cotton drill I use for toiles
[garments for fit and look] and that was based roughly on what Kym had told me
she was after. I did that with both Morpheus and Neo, then went back to the Wardrobe
Department to see Kym, and we put the toiles on the dummies. We talked about the
coats, and she drew on the black drill with chalk where she wanted seams put in
and described what sort of collar she was after, because we hadnt refined
that yet, Kym wasnt quite sure. Upon seeing the initial coat she could draw
in the seams and say, "I want the skirt part a bit fuller, the waist a bit
more nipped in, and the shoulders a bit broader, we need to have gussets under
the arms " things like that, construction details.
I went
back to the studio with those coats, cut them up, and basically used those as
pattern pieces and made another one of each, toile #2. I made the coats again
in the black cotton drill, with top stitching and everything to look like the
final version would look, and they were the ones we fitted onto the actual actor.
The two Directors [Larry and Andy Wachowski], the brothers came in and had a look
as well, and Kym described to them where we were going with the two coats. They
were quite happy with the progress.
From there we refined them a bit
and Kym put in some more style lines and gave me some more direction of where
to go with them, and then I came up with the final version of each, which I actually
made in leather. I rearranged all the style lines, for Neos coat in particular,
in such a way that it would be very flat at the front and very, very full at the
back. Everything was cut diagonally the darts and the style lines were
all cut diagonally although you couldnt see that in the film. It
was great that Kym gave me a lot of artistic license with my pattern making, she
wasnt particular about what I was doing with the style lines, as long as
I gave her the fit she wanted, which was good for me because I got to be a bit
artistic with it. We made Neos original coat in a silver gray leather, weve
actually got it here, its exactly the same as what you see in the film,
but the one you see in the film is the black.
MATRIX:
Why the change from gray leather?
GLORIA: It changed
because the Directors wanted something that was able to billow and float. There
is a reference in the script to liquid sky; they talk about Neo, and
the look they were after was more like a coat that would liquefy with the surroundings,
that would be floaty and billowy, and they couldnt get that with the leather
because it was too heavy. The leather just wouldnt move, they put a wind
machine under it and it just sat there, it didnt do anything, especially
because I had cut it so full at the back, and it had a bit of a train on it as
well, so it just didn't do anything. It looked great at the time, but it just
didn't do anything, so we decided to go with another fabric instead of leather.
Morpheuss coat, the green one, was always intended to be leather.
They flew the leather out from a company in New York that printed leather; they
had specifically asked for a particular design. I went ahead and cut that coat
out and made it, Morpheus has quite a few of those green coats. Now on this film,
the same green coat is being repeated.
MATRIX:
Were you able to go back to the same company in New York to have the leather dyed
and printed?
GLORIA: Apparently the
company who did the original fabric in New York has closed down. They found someone
else, but I dont think they came up with exactly the same as the original
because I have all the original samples and it doesnt quite look the same.
I think it will look just as good, its the same color, a very deep MATRIX
green I call it, bottle green.
MATRIX:
From when Kym gave you the initial sketches of Neos and Morpheuss
coats to when they were solidified, what was the time frame?
GLORIA:
That was over a two week period, there were only two weeks before they had to
go on camera. The Wardrobe Department was set up and they were already in production,
but they were making a lot of costumes for the minor characters and they were
making a lot of repeats of everything, so they were busy doing that. Jenny Irwin
was making all of Trinitys, the womens costumes, and she was doing
a great job of that, so I basically concentrated on the male leads. Working at
my own studio was good for me because it allowed me the freedom to work late hours,
long hours, I couldnt have done it if I had to clock on and off. I basically
worked through the night to come up with coats #2, #3 and #4. I did the whole
process myself, making the patterns, cutting them out, sewing them, everything,
and then driving back and forward, so it took a while.
MATRIX:
Where did Neos coat fabric come from, was it specially made for the production?
GLORIA: Neos fabric was sourced
around Sydney, and they found it in Sydney at a tailoring supply place. It had
to be the right weight, it had to be the right shade of black, it had to have
a matte-ness about it, not shiny in any way, and it had to have the right sort
of loose weave. It was more like a twill weave, which was very good to work with,
and it wasnt a real black black, it was bordering on a charcoal to black
shade. When they found the fabric they bought lots of it, and I think ended up
making about four of those coats.
MATRIX:
The principal actors and their stunt doubles all did wire work and other stunts;
what kinds of adjustments were made to the costumes to accommodate their actions?
GLORIA: Usually there were different
coats set up for different purposes. In one of Neos coats there was a sleeve
was taken out, so it was velcro-ed in place. That was the scene where he was on
the roof and gets shot in the arm by one of the Agents, Neo is doing some gun
slinging, takes the guns out, and then he gets shot in the arm. That coat had
the removable sleeve because they wanted to rehearse the scene over and over
the shooting part of the scene so they had a whole lot of sleeves they
could put back in to replace the sleeves torn by squibs. It was cheaper than making
ten coats. On this film you basically have to make ten coats, but on the first
one they were trying to economize by just having the sleeve made and velcro-ing
it in.
Another adjustment was made to the coat that you see in The
Making of THE MATRIX, the scene where Neo is wearing the coat and hes
wired up and the coat is billowing. The coat in that scene I cut about four feet
longer at the back. It is longer than the coat you see in most parts of the film
to allow for the billowing. I cut the panels at the back a lot wider and longer,
so it was like the train on a wedding dress, and then the wind could go underneath
and billow it out.
MATRIX: Did you
spend much time on set or testing the costumes to make sure they did what they
needed to do?
GLORIA: No, that was
all left up to the on set crew, and to Kym as well. If there were any problems
theyd call me on the mobile and Id have to whiz over, pick up the
garment, fix it up, and bring it back. There werent really any problems,
so I didnt have to worry about it, they took the coats and they worked fine,
that was it really. The problems were ironed out before I even gave the final
coats to the Costume Department because I made two initial toiles and the actors
could walk around in the coats to test them. Neo was wearing holsters underneath,
so he could test to see if the coat was going to sit over the holsters all right.
MATRIX: Were you involved with fitting
Keanu Reeves?
GLORIA: Yes, I think
I had three fittings with him. The first time I think he was a bit like, "Where
am I, who are these people?" He was very cooperative, he put the garment
on, did the actions he knew he had to do in the costume so I could gauge if I
should add, say, more to the sleeve to make it a bit more user friendly. From
memory, he was quite friendly and affable at the time. He stood there and put
the coat on, and luckily the Directors were there talking to him and so was Kym,
so he was distracted from what I was doing pinning behind him. I would
do what I had to do, then he would walk around and test that it was feeling okay
and it wasnt too tight anywhere, and test that he could run in it and do
a lot of arm movements.
THE
MATRIX SEQUELS
MATRIX:
Was there any hesitation when you were asked to come back for THE MATRIX sequels?
GLORIA: No, no hesitation whatsoever.
I actually really wanted to work on this, I was quite excited about it. I had
heard, probably about 2 years ago now, that there was going to be a sequel, so
I was hoping Id end up working on it again because I liked the work I did
on the first one. It is very much my sort of thing, my style, so it is good to
have the opportunity to do the same, to repeat that and to expand on it. Since
then I have done a lot more movies and Ive got even more experience, so
I can bring that into these two films.
MATRIX:
For the first film you worked on Neos and Morpheuss costumes, how
has your role changed on this production?
GLORIA: There are so
many more characters in these films, its such a much bigger production,
so I have a bigger workload, basically. There are more lead characters and Im
responsible for the [male] leads, so Ive got more costumes to make. Also,
for each person they have more repeats on this one - there are a lot more stunts
and things happening, so there tends to be five or six of every costume. The budget
is bigger as well, so they have money to make more costumes for each character.
Im involved with the fittings as well. Being in charge of the mens
department, I have to go into the fitting room a lot and oversee any problems
with costumes, or deal with the fittings. I then instruct notes to be written
up for each character, what the alterations have to be, and then put them in action
in the work room by giving the people in the work room the actual work to do,
explaining how the alterations have to be done.
MATRIX:
Is the creation process the same as for the original film where Kym gave you a
sketch and discussed each costume with you?
GLORIA: Yes, it is
the same. I notice that every Designer has a unique way of working, and Kym has
her own way too. Hers is very much an intuitive type of thing, where she describes
verbally what she wants. She gives you a working drawing and describes verbally
the feel of the costume, what the final look of it should be, and then gives you
some samples to go by. Shell pick another costume off the rack and say,
I want this detail from here, or that detail off that lapel, or maybe you can
incorporate that and put it into the new costume. So it's good, I find I work
quite well with Kym and understand where shes coming from.
Kym
basically lets you come up with the goods in your own way, she doesnt interrupt
the creative process of the Cutters. Roger [Tait, Costume Cutter] and myself go
and fiddle around on the dummies, come up with ideas, make samples, and shell
come down and say, I like that, or can you change that a bit? Ill go ahead
and make the first costume, then we try it on the actor, and if Kym wants to change
something, shell usually do that in the fitting room when she sees it on
the actor. She is also limited by what the Directors want too, we can go ahead
and make something that looks great, then when photos are taken the Directors
might think the color is too strong, so we have to change it a little bit. Initially,
she lets me do my own thing really.
MATRIX:
How many of you are there in the work room?
GLORIA:
It fluctuates theres a core group of about 5 of us full time
thats two Cutters and three people sewing. Then there are casuals who come
in as theyre needed, when its busy, but it seems that were busy
all the time, weve always got casuals. At the moment weve got about
8 people, I think the most weve ever had is 9 people, so anywhere between
5 and 9 people basically.
MATRIX:
What kinds of fabrics have you been working with for the sequels?
GLORIA:
The fabrics this time around, again because it is such a big production, are more
of everything, and more variation of everything. I think every type of material
has been covered in the sequels. Weve got everything from wools to plastics
to synthetic type materials, to natural fibers and leathers, vinyls, PVCs, even
things like wet suit fabric and foams. There are a lot of really nice expensive
woolen fabrics for the mens coats, some really beautiful materials. Kym
picked all the linings for the mens coats, all the linings in those coats
are vintage linings, original ones you cant get anymore. Thered be
pieces of fabric rolled up, 5 meters of lining, for example and Id have
to try to make five coats and put that inside and make sure they lasted. There
are some really interesting materials, hopefully youll see them in the film.
MATRIX: What are some of the details
on the costumes for the sequels?
GLORIA:
There has been some beading on some of the female leads, and little things like
beaded bags being made and beaded shoes, things like that. Its been a real
gamut of styles of costumes really. Youve got the really masculine, butch
pieces, and youve got the really feminine, beaded, frilly, pastel shaded
type colors. Theres a real range of colors as well.
STUNT
& SPECIAL EFFECTS COSTUMES
MATRIX:
Do you coordinate with other departments who tell you what they need for different
stunts?
GLORIA: They come here all
the time and chat to me. In the last two weeks Ive been doing a lot of Second
Unit work, which is filming all the stunts for a particular scene. They have one
unit which is just the acting side of it, and then another unit which is just
the stunts and the blowing up and killing of people. Ive been concentrating
on that, which means I have been liaising with the stunt department, the actual
stunt guys, with Glen Boswell [Stunt Coordinator] and Chad Stahelski, who is Keanus
stunt double. I talk to Chad quite a bit because I have access to him more than
I do Keanu. The Special Effects Department and I have to work together, so whatever
project they have going, whoever is in charge of that, comes in and talks to me.
I have to incorporate their ideas into the costumes so we can actually make the
stunt work. Theres a lot of that going on, which is a good learning experience
because I havent had the chance to do that very much in Australia. This
is the biggest special effects / stunt show I have ever worked on. For instance,
theres the Pyro Department, a whole department set up with people who blow
up things, and they come into costume as well. If a costume has to have bits blown
out of it, then I have to accommodate that, making things detachable so they can
rip.
THE
LAST WORD
MATRIX:
You mentioned that in the first script you read about Neos coat being like
liquid sky, how closely do you work with the script to pick up small
elements like that?
GLORIA: When
I start working on a film Im given a script to read, so I have an understanding
of the story and the characters, who they are. I also read the script to pick
up on little nuances like liquid sky that the writer puts in. There
are descriptive elements you wouldnt normally find in the actors lines,
you find them in the description the writer puts into the script in brackets,
where he makes a description of the scene and what it should feel like. If you
dont get to read the script, you dont really get to know what is going
on, and you can miss the boat sometimes.
MATRIX:
When you read the script for the first film, did you immediately get it?
GLORIA: Yes, I think I did. It dealt with
a lot of themes and issues of today really: the feeling of emptiness a lot of
people have, displacement from society, and a feeling of imminent destruction,
all of those elements. And now, three or four years later, even more so, those
things are taking place. A lot of society seems to be moving in that direction
unfortunately the world the way it is, the chaos of the world. The themes
of chaos have always been elements of all cultures, right back to prehistoric
times, so that is something I picked up on in the first film which is carried
on to these two.
MATRIX: During production
of the first film, was there a feeling the film would be a success, or was everybody
just working to make a great film?
GLORIA: I
think everybody was just working to make a great film. At the time I dont
think people ever really realized, I didnt realize, I had no idea, I was
trying to get everything done on time.
MATRIX:
This time around is there more pressure?
GLORIA:
There is a sense of pervading pressure I think, because theres bigger money
involved, more people involved and a bigger cast. In the past, sequels have been
made and sometimes they dont end up living up to the expectations of the
first one, so theres always that hanging over peoples heads I suppose.
But I think the second one will be great, it will probably outdo the first one.
They havent gone drastically beyond the first one, theyre just building
upon it, adding more to it. MATRIX:
Thanks Gloria.